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Round robin schedule

12 team round robin schedule

Who plays whom in every round. Print it as it is.

  • 11rounds
  • 66games
  • 6per round

Set the start date in the settings and every round gets its date.

Add dates and names
How it works outsingle round robin
Games per team11
Rounds each team sits outnone
Largest home/away imbalance1
Longest run at home2
  • Someone plays 1 game more at home than away. With an even number of teams and a single round robin that is unavoidable (there is an odd number of rounds), not a fault in the draw. A double round robin evens it out by itself.

The schedule

In every game, the first team is at home.

Round 1

12v7
10v11
5v1
8v3
4v6
9v2

Round 2

10v12
1v7
11v8
6v5
3v9
2v4

Round 3

12v1
8v10
7v6
9v11
5v2
4v3

Round 4

8v12
6v1
10v9
2v7
11v4
3v5

Round 5

12v6
9v8
1v2
4v10
7v3
5v11

Round 6

9v12
2v6
8v4
3v1
10v5
11v7

Round 7

12v2
4v9
6v3
5v8
1v11
7v10

Round 8

4v12
3v2
9v5
11v6
8v7
10v1

Round 9

12v3
5v4
2v11
7v9
6v10
1v8

Round 10

5v12
11v3
4v7
10v2
9v1
8v6

Round 11

12v11
7v5
3v10
1v4
2v8
6v9

A printed schedule is right until the first match is played. After that it is someone writing 6-3 in the margin, and a photo of that sheet going round the group chat. This page has an address of its own: give out the link instead and the results go in from a phone, so what sits on your club's website is never the schedule from week one. If it is one afternoon on one court, print it and forget about us.

How this schedule is built

Everyone against everyone, exactly once

Games in a single round robin (12 × 11 ÷ 2)66
Rounds per half11
Games per round6

With an even number everyone plays in every round and nobody sits out.

Read the explanation

By the circle method: one team stays fixed and the rest rotate around it. On each turn every team meets a different one, and in 11 rounds everyone has met everyone exactly once. It is not an approximation: it is the exact solution, so there is nothing to optimise and no draw that can come out wrong.

The arithmetic of a 12-team league follows on its own and does not depend on the draw. Every pair of teams meets once, so that is 66 games for a single round robin (12 × 11 ÷ 2), which is 11 games each. They run over 11 rounds of 6 games.

Each team takes home and away in turns, without anyone having to keep count.

When it is played

No dates yet

Rounds11
Weeks, playing one a week11
Courts or fields for a whole round at once6

With no start date the rounds come out without dates, which is also fine: some clubs hand out the schedule and let each pair arrange their own game.

Questions

How many games in a 12 team round robin?

66 games. Every pair of teams meets once, which is 12 × 11 ÷ 2. That is 11 games each, spread over 11 rounds of 6 games.

How many rounds does a 12 team league have?

11 rounds, which is 12 − 1. With an even number of teams everybody plays in every round and nobody sits out.

How many courts or pitches do you need?

6 to play a whole round at once. With fewer, the round splits into shifts: on a single court it is 6 shifts back to back.

Can I change the draw of a league?

Yes. There is a draw number in the settings: change it and you get different pairings. The same link always gives the same schedule, so you can hand it round without it reshuffling.

Can the league be played home and away?

Yes. The rounds double and every pair meets twice, once at each ground. The second half mirrors the first, which is what football does and what people expect.

Do I need an account to get the schedule?

No. The full schedule comes out without an account and can be printed. An account is only needed for teams to sign themselves up and for the table to update itself with the results.

Settings

Home and away, dates, draw and names

The draw number changes the pairings: if you do not like who somebody starts against, try another. The address carries everything inside and can be shared.

Other sizes

More teams, or fewer?

Were you after an americano? That is a different format: pairs that change every round and individual standings.

Running it on Peldia, and the table keeps itself

Each team signs itself up from a link without registering, results go in from a phone and the table updates itself with the right tie-breakers.

And it does not end when the league does: every entrant keeps their record and their level, and the next season starts with all of it already there. If you run a club or an academy, you see who is improving, who has stalled and who has not turned up in weeks.

Creating your own needs an account, and those screens are in English too.

https://peldia.com/en/league/12-teams