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Round robin schedule

11 team round robin schedule

Who plays whom in every round. Print it as it is.

  • 11rounds
  • 55games
  • 5per round

Set the start date in the settings and every round gets its date.

Add dates and names
How it works outsingle round robin
Games per team10
Rounds each team sits out1
Largest home/away imbalance0
Longest run at home1
  • 11 is an odd number, so one team has the week off each round: there is nobody to pair it with. It rotates, so that across the season everyone sits out one round.

The schedule

In every game, the first team is at home.

Round 1

1v7
5v6
2v11
8v4
9v10
Sitting out3

Round 2

6v3
7v2
4v5
11v9
10v8
Sitting out1

Round 3

2v1
3v4
9v7
5v10
8v11
Sitting out6

Round 4

4v6
1v9
10v3
7v8
11v5
Sitting out2

Round 5

9v2
6v10
8v1
3v11
5v7
Sitting out4

Round 6

10v4
2v8
11v6
1v5
7v3
Sitting out9

Round 7

8v9
4v11
5v2
6v7
3v1
Sitting out10

Round 8

11v10
9v5
7v4
2v3
1v6
Sitting out8

Round 9

5v8
10v7
3v9
4v1
6v2
Sitting out11

Round 10

7v11
8v3
1v10
9v6
2v4
Sitting out5

Round 11

3v5
11v1
6v8
10v2
4v9
Sitting out7

A printed schedule is right until the first match is played. After that it is someone writing 6-3 in the margin, and a photo of that sheet going round the group chat. This page has an address of its own: give out the link instead and the results go in from a phone, so what sits on your club's website is never the schedule from week one. If it is one afternoon on one court, print it and forget about us.

How this schedule is built

Everyone against everyone, exactly once

Games in a single round robin (11 × 10 ÷ 2)55
Rounds per half11
Games per round5

With an odd number there are 11 rounds, not 10: one team sits out each round.

Read the explanation

By the circle method: one team stays fixed and the rest rotate around it. On each turn every team meets a different one, and in 11 rounds everyone has met everyone exactly once. It is not an approximation: it is the exact solution, so there is nothing to optimise and no draw that can come out wrong.

The arithmetic of an 11-team league follows on its own and does not depend on the draw. Every pair of teams meets once, so that is 55 games for a single round robin (11 × 10 ÷ 2), which is 10 games each. They run over 11 rounds of 5 games. Watch that figure: the rule usually quoted is “11 − 1”, and with an odd number it is wrong. It is 11, because there is one extra round in which each team sits out.

With an odd number a dummy team is added: whoever is drawn against it has the week off. It is the standard trick, it avoids having to handle the odd case separately, and it is exactly why there are 11 rounds and not 10.

When it is played

No dates yet

Rounds11
Weeks, playing one a week11
Courts or fields for a whole round at once5

With no start date the rounds come out without dates, which is also fine: some clubs hand out the schedule and let each pair arrange their own game.

Questions

How many games in an 11 team round robin?

55 games. Every pair of teams meets once, which is 11 × 10 ÷ 2. That is 10 games each, spread over 11 rounds of 5 games, with one team sitting out each round.

How many rounds does an 11 team league have?

11 rounds, which is 11 and not 10. With an odd number of teams a dummy team is added, and whoever "plays" it has the round off, so across the season everyone sits out once.

How many courts or pitches do you need?

5 to play a whole round at once (the team sitting out needs none). With fewer, the round splits into shifts: on a single court it is 5 shifts back to back.

Can I change the draw of a league?

Yes. There is a draw number in the settings: change it and you get different pairings. The same link always gives the same schedule, so you can hand it round without it reshuffling.

Can the league be played home and away?

Yes. The rounds double and every pair meets twice, once at each ground. The second half mirrors the first, which is what football does and what people expect.

Do I need an account to get the schedule?

No. The full schedule comes out without an account and can be printed. An account is only needed for teams to sign themselves up and for the table to update itself with the results.

Settings

Home and away, dates, draw and names

The draw number changes the pairings: if you do not like who somebody starts against, try another. The address carries everything inside and can be shared.

Other sizes

More teams, or fewer?

Were you after an americano? That is a different format: pairs that change every round and individual standings.

Running it on Peldia, and the table keeps itself

Each team signs itself up from a link without registering, results go in from a phone and the table updates itself with the right tie-breakers.

And it does not end when the league does: every entrant keeps their record and their level, and the next season starts with all of it already there. If you run a club or an academy, you see who is improving, who has stalled and who has not turned up in weeks.

Creating your own needs an account, and those screens are in English too.

https://peldia.com/en/league/11-teams